2D Game Engine "Aeon"

I have decided that it is dysfunctional for me to try to make levels, and music, and art right now. What I need is to make the programming be capable of supporting an entire game, so each time I want to add something, I have to do a ton of programming. I want to make it versatile and reusable because I certainly plan on making similar games. So I have moved the focus of this blog and my time as a developer to a new but very much related project. A game engine. This means that for a while, it'll look more like a demo and less of a game, and there will be a lot of placeholder textures and assets. I just want to make the code capable of running any sort of 2D game content I want. So, I am creating the Aeon game engine. Don't worry, this is not really a new project, it is the same code, I am just taking a different development approach. Then, the game Cataclysm and maybe other games I want to base off my engine, will be forks of the engine.
https://github.com/ApexAeon/Aeon2DEngine

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